Download e-book for iPad: 3ds Max at a Glance by George Maestri

By George Maestri

ISBN-10: 0470179848

ISBN-13: 9780470179840

One glance and you may see that this 3ds Max publication isn't the same as all of the others. It offers the center 3ds Max good points in pages choked with notable photos that completely illustrate the innovations. each one web page is loaded with specific causes on an important elements, similar to the 3ds Max interface, modeling and animation instruments, rendering settings, and extra. enticing step by step classes and initiatives offer hands-on reinforcement as you study. Create textures, study rigging, deliver biped characters to life—even create hair with this gorgeous, full-color advisor.

Show description

Read Online or Download 3ds Max at a Glance PDF

Similar 3d graphics books

Download e-book for iPad: Introducing Maya 8: 3D for Beginners by Dariush Derakhshani

Advent. bankruptcy 1: creation to special effects and 3D. bankruptcy 2: The Maya Interface. bankruptcy three: Your First Maya Animation. bankruptcy four: Modeling with Polygons. bankruptcy five: Modeling with NURBS. bankruptcy 6: additional Modeling subject matters: Deformers and Subdivision Surfaces. bankruptcy 7: Maya Shading and Texturing.

iClone 4.31 3D Animation: Beginner's Guide by M.D. McCallum PDF

Animate your tales and concepts to create reasonable scenes with this motion picture making program geared in the direction of new and green movie makers, video producers/compositors, vxf artists and 3D artists / designers. Create specified scenes, characters, and electronic paintings for lively videos or photos Scale, stream, animate and control scene resources together with props and actors step-by-step guideline with display pictures, undertaking resources, demanding situations, and quizzes invaluable tips and data approximately operating with iClone from skilled iClone experts.

Extra resources for 3ds Max at a Glance

Example text

The shape can be further modified by using a deformation graph found under the Deformations rollout. Sweep Sweep uses the spline as a path to sweep a user-defined shape, which can be selected from a pull-down list. Surface The Surface modifier takes a “cage” made of splines and uses it as the basis to create a smooth surface. The cage is constructed by drawing multiple splines and snapping their vertices together at the intersection points. qxd 10/27/07 6:27 PM Page 29 Polygonal Modeling Polygonal Modeling Polygonal modeling is the most common form of modeling used in 3ds Max and is one of the more-intuitive ways to model.

Plane A flat plane. Created by clicking on a viewport and dragging to define the outer edges. Extended Primitives Extended primitives are of more-complex shapes. Sometimes these shapes will be closer to the form you need and can make good starting points for further modeling. Hedra A polyhedral shape. Can be a tetrahedron, octahedron, dodecahedron, as well as a star shape. Chamfer box A box with user-definable chamfers to round off the edges. qxd 10/27/07 6:27 PM Page 21 Creating Geometry 21 Oil tank A cylindrical shape with hemispherical caps on the ends.

Pick Material–Picks a material from an object and places it in the current slot. Material Name–Indicates the name of the current material. This can be changed by retyping the name. Put To Library–Saves the current material to the library. Material ID–Indicates the material ID. Each material can have a unique ID, which can be used to add rendering effects such as glows. Material Parameters–Indicates the parameters used in editing the material. These will change depending on the type of material selected.

Download PDF sample

3ds Max at a Glance by George Maestri

by James

Rated 4.84 of 5 – based on 22 votes