By Fay Huang, Reen-Cheng Wang
This publication constitutes the completely refereed post-conference complaints of the 1st foreign convention on Arts and know-how, ArtsIT 2009, which was once held in September 2009 in Yi-Lan, Taiwan. The 33 revised complete papers offered have been rigorously reviewed and chosen from approximately 50 submissions. those papers conceal a variety of subject matters equivalent to New Media applied sciences (tracking sensors, wearable pcs, combined reality), software program paintings (Image processing or special effects thoughts that create arts, together with algorithmic paintings, mathematic artwork, complicated modeling and rendering), Animation innovations (2D or 3D laptop animations, AI-based animations), Multimedia (Integration of alternative media, similar to digital fact structures, audio, appearing arts) in addition to Interactive tools (Vision-based monitoring and popularity, interactive art).
Read or Download Arts and Technology: First International Conference, ArtsIT 2009, Yi-Lan, Taiwan, September 24-25, 2009 - Revised Selected Papers PDF
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The aim is to direct the attention, especially of elderly people, to clinically relevant topics, to impart knowledge and to oﬀer screening and diagnostic instruments. In this paper, we show how the combination of art and computer science can help elderly people gain an intuitive and playful access to modern technologies, without the need of complicated instruction manuals. We show that one can develop systems that make it possible to learn how to interpret and manipulate ones physical state while having fun.
1 Module 1 – Garden of Light The content of the multi-touch interface is an interactive garden. Flowers in the garden can move, grow, and change their colors to show the variations of outdoor brightness, temperature, and CO2 density. Through WSN technology, the environmental sensors can detect and transmit the data from outdoors to the bar. By the artistic flowers, the participants can easily realize the real-time outdoor environment condition (Table 1, Fig. 2). The change of flowers’ colors looks like using different colorful light to bright the garden, so this module is called “Garden of Light”.
Creativity & Cognition Studios Press, Sydney (2005) 6. : Designing Interactions, pp. 321–325. The MIT Press, Cambridge (2007) 7. : Hamlet on the holodeck, pp. 97–182. The MIT Press, Cambridge (1997) 8. : The lens of ludic engagement: evaluating participation in interactive art installations. In: Proceedings of the 15th international conference on Multimedia. ACM, Augsburg (2007) 9. uk/archives/49 10. com/ 11. : Flow: The Psychology of Optimal Experience. Harper & Row (1990) 12. : Strategic Ambiguities: Essays on Communication, Organization, and Identity, pp.
Arts and Technology: First International Conference, ArtsIT 2009, Yi-Lan, Taiwan, September 24-25, 2009 - Revised Selected Papers by Fay Huang, Reen-Cheng Wang